PARTICLE PHYSICS SIMULATOR
Zero-dependency HTML5 2D Canvas vector mechanics running at full 60 FPS frame rate.
RESEARCH & LEARNING VAULT // Particle Physics & Vector Kinetics
Newtonian kinematics, Euler integration, and radial inverse-square gravity wells.
Formulated in Isaac Newton's 'Philosophiae Naturalis Principia Mathematica' (1687), classical particle mechanics models discrete point masses subjected to net external force vectors.
Simulates up to 10,000 discrete mass points with explicit Euler numerical integration. Forces include inverse-square gravity wells, rotational vortex cross-products, linear damping drag (ฮณ is the per-frame drag coefficient in F = mยทa = Gยทmโยทmโ/rยฒ โ ฮณยทv), and 5 distinct relativistic/quantum/plasma regimes.
๐ฏ Action:Select '๐ VORTEX' mode, click the 'COSMOS' preset, and hold down your mouse near the canvas center.
โจ Observe:Particles gain angular momentum and lock into a stable galactic accretion disk.
๐ฏ Action:Select '๐ฅ REPULSOR', set gravity strength to 3.5x, and click the 'SUPERNOVA' preset.
โจ Observe:Observe high-velocity outward particle shockwaves reflecting and dampening off the canvas boundary walls.
Foundational guide on programming force-driven particle systems and kinetic behaviors.
Deep dive on numerical stability and symplectic time integration in game physics.